Friday, August 31, 2012

NBA 2k13



The new version of NBa 2k13, which will be in stores this Oct. 2nd, looks to be the best in the series as of yet, and thats saying alot, as they set the bar pretty high last year, with the intricate my player mode as well as the improved association. However, after reading and watching a fe videos for the new version, I can say that it's going to be a blast to play. Produced by Hip Hop legend Jay-Z, this looks to be the first game in the 2k series that actually makes you feel like you're part of the game instead of just controlling a 3d-model. Some of the ne features it will include are :
  • The Control Stick: For the first time ever, all dribble moves have been mapped to the right analog stick, as well as shooting, passing, and post moves. String together devastating crossovers and clutch shots for maximum control and effectiveness.
  • Dynamic Shot Generator: Shots are now dynamically created on the fly, with all-new collision physics created in real-time.
  • Signature Skills: Each player has unique abilities that can alter the course of a game. Players are modeled to impact the game in their own unique way, from Derrick Rose as a “Floor General” to Kevin Durant being “The Closer.” Learn to use each player’s unique ability and change the game on your terms.
  • Revamped Passing System: Improved fast break passing gives players more control. Fire a bounce pass to a cutting teammate or go “Lob City” in transition.
So I can't wait to get my hands on it next month. I'll be sure to write up some helpful hints to help you guys out.

UMVC3 Dormmammu Guide



Dorm. hasnt changed much since his apperance in the series and that, in my opinion, is a very good thing. Of his few changes, the two that stick out the most are the facts that he can do an abc chain combo and that his flame carpet disappears when he is hit (which is a very big nerf if you were used to the near invincible flame carpet of the previous renditon). That being said, he is still a very fundamentally sound character that is good for both new and veteran players alike.

Playstyle: Dormmamu is a very versatile character that is comfortable both rushing down his opponent as well as zoning and playing a keep away game. He has a very good super-jump cancel that can be used to cross up your opponet or retreat. Also, most of his moves are special move cancelable sp they can nearly all be made safe. Ultimaely, when playing with dorm. the object of the match is to confuse your opponet and keep them guessing by using your many options and versatile moveset.

Team Chemistry: As a character, Dorm is best suited either second or third on your team depending on who else you are using. He needs a lot of meter (super bar) to be used effectivly, so it's always best to pair him with a good battery character on point that can gain it for him. Likwise, he does an ungodly amount of chip damage and couple with x-factor level 3 can mean the end for an opponent ho squandered their x-factor earlier in the game. Also, a character with a good keep away assist such as doom's hidden missles will greatly improve his chances in combat.

Noatable moves: crouching light (good poke) crouching heavy (fastest ground normal) standing medium (nullifies projectiles), forward heavy (good spacer and used for teleport mixups) launcher (stays out for a while and is very hard to punish when covered by an assist)

Thursday, August 30, 2012

UMVC3 Wesker guide

 


Hey guys, as promised i'm back and in full force. In this installment of my blog, I will be writing a character guide for Albert Wesker. In the original mvc3, he was hailed as one of the if not the best character in the game, however, as time progressed and new technology was found out about the game, he quickly declined down the tier listings. He is still a solid A tier character but is nowhere near as effective and dominant as he was in the the original game.

Playstyle: Wesker is primarily a rush down character who relies on cross-up mixups and tich throws to pound his opponent into submission. he doesnt have an effective overhead and as such is more reliant on his teleport mixups. He also has a bit of zoning and a few effective counters making him more well rounded than some of his rushdown counterparts.

Team Chemistry:  Wesker is a very versatile character and can be used in all three positions, but is best at the point or second spot on a team. If he's on point, he benefits greatly from a horizontal assist that can help him cross up the opponent such as taskmasters arrows or Magneto's disruptor. At the second spot, he is best when using his samurai edge (gun shot) assist to otg a character and contine a character or to coordinate unblockables with an overhead attack.

Important Normals : crouching medium punch, gunshot (even though its a command normal), launcher (is hard to punish), crouching light.

Wednesday, August 29, 2012

I'm Back

Sorry I was gone for so long guys. I ended up taking a semester off from school and moving back to Houston. But anyway, my hiatus is over and i'll be back to talking about games in a few days. I've recently started playing Persona 4 arena and have a lot to say about it. Also, i've also started playing an online game called battle for Wesnoth. So hopefully you guys are still interested and i'll be posting regulary in no time. Thanks again, ttyl

Tuesday, July 31, 2012

Hiatus

Hey guys, just wanted to let you know that i'm currently moving to my new apartment before the semester starts, so I might not be posting as frequently as before. I should be done by mid August, so bear with me until then.

Thursday, July 26, 2012

Info About new 2k12 league

so guys, I finally found a league to join in the 2k universe. As of right now if has about 15 open spots and begins on the 31st of July. If any of you guys wanna join just shoot me a message or comment and I will send you the info. It's 29 games, Hall of Fame difficulty fantasy draft with simulation on. So that means it's possible for key players to get hurt and fatigued, so it brings an element of strategy into the game that isn't normally found when playing on arcade mode. Well guys, i'll try to update more frequently, i've been busy with moving into my new apt and getting ready for the next semester so bear with me. Talk to you guys later

Tuesday, July 24, 2012

UMVC3 X-Factor boosts

X-factor is one of the most interesting game mechanics i've ever seen implemented in a fighting game in all my years of playing them. That being said, it's kind of  a double edged sword. You can play the perfect game only to have your opponent use a character such as x-factor level 3 vergil or wesker and come back and steal it from you. Some characters have a significant advantage in this mode and the point of this post is to highlight the certain boosts that each character get in this mode.

Damage Boosts
Character
Level 1
Level 2
Level 3
CAPCOM
Akuma
32.5%
55.0%
77.5%
Amaterasu
20.0%
40.0%
60.0%
Arthur
25.0%
45.0%
65.0%
C. Viper
25.0%
47.5%
70.0%
Chris Redfield
40.0%
65.0%
90.0%
Chun Li
20.0%
35.0%
50.0%
Dante
30.0%
50.0%
70.0%
Felicia
15.0%
35.0%
55.0%
Firebrand
15.0%
35.0%
55.0%
Frank West
35.0%
60.0%
85.0%
Haggar
40.0%
65.0%
90.0%
Hsien-Ko
25.0%
45.0%
65.0%
Jill
25.0%
40.0%
55.0%
Morrigan
20.0%
37.5%
55.0%
Nemesis
40.0%
65.0%
90.0%
Phoenix Wright
35.0%
60.0%
85.0%
Ryu
35.0%
60.0%
85.0%
Spencer
35.0%
60.0%
85.0%
Strider
20.0%
35.0%
55.0%
Trish
20.0%
40.0%
60.0%
Tron Bonne
35.0%
60.0%
85.0%
Vergil
25.0%
50.0%
75.0%
Viewtiful Joe
20.0%
40.0%
60.0%
Wesker
30.0%
50.0%
70.0%
Zero
20.0%
40.0%
60.0%
Character
Level 1
Level 2
Level 3
MARVEL
Captain America
35.0%
60.0%
85.0%
Deadpool
25.0%
45.0%
65.0%
Doctor Doom
30.0%
50.0%
70.0%
Doctor Strange
20.0%
45.0%
70.0%
Dormammu
30.0%
55.0%
80.0%
Ghost Rider
35.0%
60.0%
85.0%
Hawkeye
20.0%
40.0%
60.0%
Hulk
40.0%
70.0%
100.0%
Iron Fist
30.0%
50.0%
70.0%
Iron Man
25.0%
50.0%
75.0%
M.O.D.O.K.
35.0%
60.0%
85.0%
Magneto
25.0%
47.5%
70.0%
Nova
30.0%
50.0%
70.0%
Phoenix
20.0%
35.0%
50.0%
Dark Phoenix
35.0%
70.0%
100.0%
Rocket Raccoon
20.0%
40.0%
60.0%
Sentinel
30.0%
50.0%
70.0%
She-Hulk
30.0%
50.0%
70.0%
Shuma-Gorath
27.5%
45.0%
62.5%
Spider-Man
25.0%
45.0%
65.0%
Storm
25.0%
40.0%
55.0%
Super-Skrull
30.0%
47.5%
65.0%
Taskmaster
30.0%
55.0%
80.0%
Thor
40.0%
70.0%
100.0%
Wolverine
25.0%
55.0%
75.0%
X-23
20.0%
40.0%
60.0%

Speed Boosts

Character
Level 1
Level 2
Level 3
CAPCOM
Akuma
7.5%
15.0%
22.5%
Amaterasu
20.0%
30.0%
40.0%
Arthur
15.0%
25.0%
35.0%
C. Viper
15.0%
22.5%
30.0%
Chris Redfield
0%
5.0%
10.0%
Chun Li
20.0%
35.0%
50.0%
Dante
10.0%
20.0%
30.0%
Felicia
25.0%
35.0%
45.0%
Firebrand
25.0%
35.0%
45.0%
Frank West
5.0%
10.0%
15.0%
Haggar
0.0%
5.0%
10.0%
Hsien-Ko
15.0%
25.0%
35.0%
Jill
15.0%
30.0%
45.0%
Morrigan
20.0%
32.5%
45.0%
Nemesis
0.0%
5.0%
10.0%
Phoenix Wright
5.0%
10.0%
15.0%
Ryu
5.0%
10.0%
15.0%
Spencer
5.0%
10.0%
15.0%
Strider
20.0%
35.0%
45.0%
Trish
20.0%
30.0%
40.0%
Tron Bonne
5.0%
10.0%
15.0%
Vergil
15.0%
20.0%
25.0%
Viewtiful Joe
20.0%
30.0%
40.0%
Wesker
10.0%
20.0%
30.0%
Zero
20.0%
30.0%
40.0%
Character
Level 1
Level 2
Level 3
MARVEL
Captain America
5.0%
10.0%
15.0%
Deadpool
15.0%
25.0%
35.0%
Doctor Doom
10.0%
20.0%
30.0%
Doctor Strange
20.0%
25.0%
30.0%
Dormammu
10.0%
15.0%
20.0%
Ghost Rider
5.0%
10.0%
15.0%
Hawkeye
20.0%
30.0%
40.0%
Hulk
0%
0%
0%
Iron Fist
10.0%
20.0%
30.0%
Iron Man
15.0%
20.0%
25.0%
M.O.D.O.K.
5.0%
10.0%
15.0%
Magneto
15.0%
22.5%
30.0%
Nova
10.0%
20.0%
30.0%
Phoenix
10.0%
20.0%
30.0%
Dark Phoenix
15.0%
30.0%
45.0%
Rocket Raccoon
20.0%
30.0%
40.0%
Sentinel
10.0%
20.0%
30.0%
She-Hulk
10.0%
20.0%
30.0%
Shuma-Gorath
12.5%
25.0%
37.5%
Spider-Man
15.0%
25.0%
35.0%
Storm
15.0%
30.0%
45.0%
Super-Skrull
10.0%
22.5%
35.0%
Taskmaster
10.0%
15.0%
20.0%
Thor
0%
0%
0%
Wolverine
15.0%
25.0%
35.0%
X-23
20.0%
30.0%
40.0%

Character-Specific X-Factor Time Lengths

Length in Seconds:
Character
Level 1
Level 2
Level 3
CAPCOM
Akuma
10.0 s
15.0 s
20.0 s
Amaterasu
11.0 s
16.0 s
21.0 s
Arthur
10.0 s
15.0 s
20.0 s
C. Viper
10.5 s
15.5 s
20.5 s
Chris Redfield
10.0 s
15.0 s
20.0 s
Chun Li
10.0 s
15.0 s
20.0 s
Dante
10.0 s
15.0 s
20.0 s
Felicia
10.0 s
15.0 s
20.0 s
Firebrand
11.5 s
16.5 s
21.5 s
Frank West
10.0 s
15.0 s
20.0 s
Haggar
11.0 s
16.0 s
21.0 s
Hsien-Ko
10.5 s
15.5 s
20.5 s
Jill
12.0 s
17.0 s
22.0 s
Morrigan
10.0 s
15.0 s
20.0 s
Nemesis
12.5 s
17.5 s
22.5 s
Phoenix Wright
11.0 s
16.0 s
21.0 s
Ryu
10.5 s
15.5 s
20.5 s
Spencer
10.5 s
15.5 s
20.5 s
Strider
10.0 s
15.0 s
20.0 s
Trish
11.5 s
16.5 s
21.5 s
Tron Bonne
10.0 s
15.0 s
20.0 s
Vergil
11.5 s
16.5 s
21.5 s
Viewtiful Joe
10.0 s
15.0 s
20.0 s
Wesker
11.0 s
16.0 s
21.0 s
Zero
10.0 s
15.0 s
20.0 s
Character
Level 1
Level 2
Level 3
MARVEL
Captain America
10.0 s
15.0 s
20.0 s
Deadpool
10.0 s
15.0 s
20.0 s
Doctor Doom
12.0 s
17.0 s
22.0 s
Doctor Strange
11.5 s
16.5 s
21.5 s
Dormammu
11.0 s
16.0 s
21.0 s
Ghost Rider
10.5 s
15.5 s
20.5 s
Hawkeye
10.0 s
15.0 s
20.0 s
Hulk
10.0 s
15.0 s
20.0 s
Iron Fist
10.0 s
15.0 s
20.0 s
Iron Man
10.5 s
15.5 s
20.5 s
M.O.D.O.K.
11.0 s
16.0 s
21.0 s
Magneto
11.0 s
16.0 s
21.0 s
Nova
10.5 s
15.5 s
20.5 s
Phoenix
11.5 s
16.5 s
21.5 s
Rocket Raccoon
11.5 s
16.5 s
21.5 s
Sentinel
10.0 s
15.0 s
20.0 s
She-Hulk
10.0 s
15.0 s
20.0 s
Shuma-Gorath
10.5 s
15.5 s
20.5 s
Spider-Man
10.5 s
15.5 s
20.5 s
Storm
10.5 s
15.5 s
20.5 s
Super-Skrull
12.0 s
17.0 s
22.0 s
Taskmaster
11.0 s
16.0 s
21.0 s
Thor
10.0 s
15.0 s
20.0 s
Wolverine
10.0 s
15.0 s
20.0 s
X-23
11.0 s
16.0 s
21.0 s